What is your name and what is your role at Lavapotion, in your own words?
My name is Marcus, I work as a software engineer here at Lavapotion.
Tell us a little bit about your background and how you ended up working with games?
I grew up in a small town about 40 minutes driving distance from Gothenburg in Sweden. When I was 7 years old I got to play Boulderdash on my older cousins Commodore 64 and I fell in love immediately, both in the machine itself and the games I played on it. A year or two later I got my own C64 and since that moment games have always been a central part of my life. Computer games, console games, pen-and-paper RPGs, board games, you name it I’ve played it. One of my first life goals was to get a job working with games, in my head I would get to play my favorite games all day and in retrospect I would say that I was wrong on that specific point.. Other than that it’s great!
I started to study computer science in 2006 and my university had a game design master track, that choice wasn’t hard at all and here I am 14 years later.
Except for games, I really enjoy music. I feel naked without my headphones playing something for me while I code/commute/.. Also, I fulfill a lot of programmer clichés. I can juggle, I like funny t-shirts, I like memes & my body is basically coffee.
Can you tell us about some of the earlier games you have worked on?
Before starting at Lavapotion, I worked at Ghost Games in Gothenburg where I was part of making Need for Speed Payback and Need for Speed Heat.