A little more than one year has passed since we announced the game at E3 2019. The response has been amazing and we couldn’t be happier with the reception of the game (despite not really showing much content yet!). We have had over 15 000 people sign up for the Alpha testing, there are over 8000 followers on Twitter, and more than 3000 people chatting with us on Discord. With such a following and expectations comes a huge responsibility. We are aiming to create a game that both pay homage to classic titles but also sets a new standard in what we call the adventure strategy genre. Unfortunately, it has become apparent that we’ll not be able to meet our own ambitious targets during 2020.
This means that Songs of Conquest will not be released in “late 2020” as previously announced, but sometime during 2021.
We know this is not what you would have wished for. It’s not what we had wished for. But it’s the reality of things. We simply cannot deliver the game we want you to experience before the end of this year.
With your continued support, I’m sure we can continue to take the game to new heights. All of your comments, ideas, fan art, and positive vibes are really cheering the team on. We have gotten some great input from fans and many of the things you have suggested to us have already gone directly into the game. Hopefully, you’ll still want to stay along for the ride, even if it turns out to be a longer haul than expected.
Some of you are also asking about when the Alpha will start. While I don’t have a definitive answer I will say that we will soon start a very small pre-alpha test to iron out most of the kinks. When that is over, we will start broadening the testing and eventually reach the alpha testing phase. We hope it is not far off, but we aren’t setting any dates for it just yet.
Sincerely and respectfully,
The Lavapotion team